10 Keys Escape
10 Keys Escape Hints
1st Key
- Need to get a key from a fishtank
- The key is clearly visable but everytime you try to grab it a fish attacks your hand
- You need to catch the fish before you get the key
- Hidden in the room is a pole, a reel and some line
- Add these items together and you get a fishing rod
- Find a paper clip and use that with the rod, you will bend the clip into a hook and add it on the end
- Go to a mirror in the room and look at yourself, this time click on your pocket, you will find a lolly
- Use the lolly on the hook as bait
- Use the fishing rod with the fish tank, catch the fish, get the key
- Put the fish back into the tank
2nd Key
- There is another slide game, but you dont have to play it this time
- If you click on the tiles you can play it, but the user has to click on the outside of the slide game and he picks it up
- Use the slide game with a table, the user smashes the game and a key falls out
3rd Key
- There is a tiny crack in the floor in a corner
- The user has to pick up a piece of the broken slide game
- With the piece the user has to hack at the tiny crack about 5 times and in the gap a key appears
- The user cannot get this key until they break the game
4th Key
- The user has to find a paint brush and a small bucket in the cabinet under the fish tank
- Use the bucket with the tank and fill it with water
- Go to a bare wall
- Use the paint brush in the bucket and paint the wall with the wet brush
- The user has to dip the brush in the water and paint the wall about 5 times to cover the wall
- The user has to then turn off the light
- A message now appears written on the wall "Key Here"
- An arrow appears and points to a key
- The key can only appear if the wall has fishtank water on it and the lights are off.
5th Key
- The user has to click on the computer in the corner
- On the computer has a password "who won the bronze medal in the high jump at the 1964 Summer Olympics"
- The user has to enter the answer "John Rambo"
- The computer turns on and the cd tray opens
- A key is in the cd tray
6th Key
- Pick up the tin snips
- The user has to click on the back of the computer
- Rip off the metal plate
- The user has to click on a key and use it with the metal plate
- Then use the tin snips
- The user then cuts out the outline of the key in the metal plate
- The 6th key is made from the metal
- The user has to do the 5th key before this key, as the computer gets ruined
7th Key
- The user has to go into the computer draw and find a lighter
- Light the candle on the computer table
- Wait a minute
- The candle burns down and reveals a key
8th Key
- Halfway along one wall the user has the click on a tiny spot on the floor
- The carpet will lift back revealing another key
9th Key
- At one side of the computer table there is a button which open a slot which reveals a key
10th Key
- The user has to click on the fishing rod, then click on the hook
- The hook comes off the line
- Use the hook on the table, it straightens it out
- Use the straight wire in the hole for the 10th key
- Click it and he picks the lock

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