Submarine Escape
Submarine Escape Hints
You have to escape from a submarine that is sinking. The submarine had an explosion and sprung a leak and is slowly filling up with water. The rest of the crew died in the explosion. Now you must escape
1) You Need to escape the kitchen and get into the main submarine area. The kitchen door is jammed shut. You need to put a can of flyspray into the microwave. This causes an explosion and blows open the kitchen door.
The can of flyspray is hidden inside one of the cupboards in the kitchen (and it is locked). You need to open the cupboard with a paperclip. The paperclip is in a drawer in the room. The other items you need to pick up in the kitchen is a knife and some cheese.
2) You need 2 keys to enter the control room. A rat has taken one key. There is just a small hole in the corner of the room. If you place the cheese near the hole, the rat comes out, drops the key and takes a bite of the cheese. If you do not grab the key quickly, the rat takes the key back into the hole. The user then has to pick up the cheese and put it back down to try again. Each time you fail the cheese gets smaller. You only have 3 attempts.
Key 2: There is a safe on the wall. The safe has a keypad with all 26 letters of the alphabet. To open the safe, enter "uss alligator". Inside the safe is the 2nd key needed to get into the control room.
You must also find the launch code. This will be on a piece of paper and will be hidden in the pocket of one of the dead guys.
3) Once in the control room, you need to enter the launch access code. The launch access code is A18837. Once the launch code is entered, you receive back a morse code - a red button flashes on and off. This is the missile launch sequence.
The missile launch sequence is 5691.
After entering the launch sequence (5961), the screen on the panel flashes quickly D72 launching in 120 seconds. A timer will then appear on screen.
4) Scuba gear. There is scuba equipment in one of the lockers in the control room. You will need this for later. You also need to take the belt of two dead guys.
5) The missile room is locked and to open it, it needs fingerprint recognition. You need to find the captain of the submarine (one of the dead guys) and then cut off his finger with the knife.
Near the missile room is some water (from the flooding). Put on the scuba gear then go into the water. That is where you will find the captain. There are a few dead people in the room, but the captain has a badge, saying "Capt. John LeGuerre".
Once you have the finger, you can then open the locked door by pressing the finger on the fingerprint recognition button on the door. Then it will ask for a password. The password is just the name of the captain (John LeGuerre).
6) Once in the missile room, there are 7 different missiles lined up. Each missile has a number on it (D70, D71, D72, D73, D74, D75, D76). Attach yourself to the missile number D72 with the belts. The missile then fires.
